It's my first AC game, and I really enjoy it until now. I'm guessing I'm around halfway through by now. But hey at least the DLC is also really good. But all of this would be fine if not for that ending, which by its lonesome shifts this from the best Mass Effect game to the second game, I really still hate it a lot all those years later.
I'm not a big fan of how they handled the Genophage and Geth/Quarian issues, feels like they dumbed them down a bit for the Paragon/Renegade split, and they also made Renegade Shepard a total asshole in this one. So all good? Na, because some of the writing isn't that great. The combat's really great and a ton of fun with lots of variety in terms of weapons and powers, and I think I had 0 bugs at all. The LE upgrades are the same as ME2's except the DLC gear now costs a veritable fortune for some reason, and it has mostly the same qualities RE atmosphere and art design, for example it's by far my favorite iteration of the Citadel. Still, a more than worthwhile experience, and the DLC is great.Īh, ME3, I could in fact write an essay on you alone. Combat is a bit worse than I remembered, every single enemy having defenses and killing you in 2-3 seconds is not that great, and as Vanguard I got a couple of Charge-related bugs, especially on those damn platforms in the Collector Ship. Far better use of lighting and art/sound design already made this punch above its weight class a bit, not it looks pretty decent when you don't have to look at blurry clothing and armor textures in every conversation. The improvements are far less significant here- from what I can tell it's mostly higher-resolution textures and distributing the DLC gear in stores so it's not all vomitted at you the second you get on the Normandy- but the game itself is so good that it hardly matters. I also got a fair number of bugs, none game-breaking but enough to somewhat annoy me a few times. The poorest Mass Effect game, in my opinion, remains so, it's just less poor now. It's worth playing it at least once, but after that just get a save file or use the Genesis comic to generate a world state. I barreled through it doing only the important side-content, such as companion quests and Bring Down the Sky, and to me that was more than enough ME1. The spruced up graphics help as much but don't do much to compensate the first game's rather sterile art design and atmosphere. ME1 goes from being dogshit to play to just being quite meh, which is a significant improvement.
Sunrider liberation day uncensor patch series#
I feel like I could write an essay on this series and a good pagelong on the remaster alone, but keeping it somewhat brief this is the single best way to experience the franchise by far. I wouldn't have bought this if it were 5 euro, had I known.
You lose control of your character too often: Walk in a mission area and suddenly you can't run and only walk on rails. Story is boring, which made me want to skip interactions 80% of the time Graphics are okay with everything maxed out You could obviously save them up and read them all when you take a break from playing but that brings me to the next issue: the files are an extremely boring read and are barely ever of added value to the story.Ĭontrol could've been a good game, but unfortunately it turned out to be a borefest in the end. You can pick up files, you see and those files are scattered all over the place which leads to you picking one up every three minutes, which will interrupt your game that many times if you choose to read them. Control, however, takes this to a whole other level. Too much fucking reading and I feel I need to elaborate on this, because I love reading and I love story driven/lore driven games. Guns are ridiculously weak while throw is absurdly strong It's extremely repetitive which is made even worse by the fact that everything looks the same. The narrative becomes more incomprehensible as you move forward, rather than the other way around. The story is all over the place at one point you'll be asking yourself what the fuck you're even doing there. Literally, it's like they had a colour palette of 3 shades of grey. Nice sense of progression you become discernibly stronger and gain fun abilities I gave it another shot, but alas, Control does more wrong than it does good.